Quick question as I'm about to purchase this, do you think you'll make an extension to the plugin for SV battlers as well? I'd be willing to pay extra for an add-on plugin to this one in that case.
Looking fantastic! Loving the SV battler shadows! Thank you! Got one thing that I noticed though, it's that if you have some SV battlers that already have shadows as part of their spritesheets, that a toggle option to turn off for individual battlers would be great, if possible.
Yes, a player in the party in my specific situation. The shadows for the enemies came out fantastic, at least in my game. Having a toggle for the players (actors) in the party would be great. If you can, of course.
I know... the way it works for them is by creating a shadow overlay so I think yours is more sophisticated - does it also recognise sprite transparency?
Nope. Shadow only reflects the actual sprite. You can understand it like if you have an ice cream with background as transparent, only the ice cream will drop shadow.
I've noticed that Shadow doesn't show when I use the plugin Events_and_Movement_Core_VisuStella_MZ. Could you please look into this and let me know when it's been fixed?
Very interested in this. The effect looks better than the plugin I'm using and I just encountered a clash with my ABS system that put me back in the market!
Do you know if I make a sprite grow (specifically via the Hakuenstudio Character Manager plugin) will the shadow automatically grow with it? Are you aware of any conflicts with any other plugins? I'm curious also if it is compatible with Pheonix Kage Desu's AnimaX (which I'm also using) inside of ABS-Z.
There are hundreds of plugins out there so to make a plugin compatible with all of them, it requires a lot of work. This plugin clones the sprite of your event and filters it to be a shadow, so theoretically, it should work for all types of events. However, if you find it not compatible, you only need to tell me and I'll create a patch so both plugins work together.
Thanks for the reply. I purchased the plug-in and did run into what I assume is a conflict. I don't have Twitter to message you directly, but in a nutshell, it looks like Phoenix Kage Desu's ABS-Z and possibly the AnimaX plugins aren't compatible. I created a new project and put your plug-in there just to make sure I'm not a total idiot, and it's perfectly plug-and-play - and gorgeous, by the way. I really hope a patch can be made.
I also tested another plug I wasn't sure would work and found that HakuenStudio's Character Manager (where you can make an event shrink or grow) doesn't result in a larger or smaller shadow.
Thank you for purchasing! I'll analyze AnimaX, ABS-Z and HakuenStudio's plugin and make a patch. If you don't have a Twitter, you can message me via Discord: SangHendrix#3505
I just wanted to leave this somewhere people might come across, but I'm stunned by not only the workmanship of this plugin but by how responsive Sang Hendrix is. He solved MULTIPLE compatibility issues in less than a few hours. I've never seen someone support and stand by their product like this. I won't hesitate to buy another plugin from this page because of how amazingly this was handled. 10/10 recommended!
This plugin creates shadows using events' own sprite so theoretically it shouldn't conflict with most light plugins. My project currently is using Shora Light with this plugin enabled and no crash or bug so far.
Oh, I didn't know about this. What's your Twitter account? I'll DM directly to you. Or if you have a Facebook account it'll even be better. Mine is https://facebook.com/hendrixguy
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Quick question as I'm about to purchase this, do you think you'll make an extension to the plugin for SV battlers as well? I'd be willing to pay extra for an add-on plugin to this one in that case.
Well, it now can with version 1.1.0. :)
Do tell me if you see any issue.
Looking fantastic! Loving the SV battler shadows! Thank you! Got one thing that I noticed though, it's that if you have some SV battlers that already have shadows as part of their spritesheets, that a toggle option to turn off for individual battlers would be great, if possible.
What battlers do you want to hide the directional shadow? You mean a player in the party or some enemies?
Yes, a player in the party in my specific situation. The shadows for the enemies came out fantastic, at least in my game. Having a toggle for the players (actors) in the party would be great. If you can, of course.
I've just updated the plugin to ver 1.1.2 which should do what you mentioned.
Is there a way to make it more compatible with the Visustella Day time plugin?
Because this is in fact crazy innovative
Aw thank you! I actually got the idea of creating this by learning Unity.
For the Visustella Day Time, I haven't used that so idk. Visustella obfuscate their code so it's a pain for devs to work with their plugins.
I know... the way it works for them is by creating a shadow overlay so I think yours is more sophisticated - does it also recognise sprite transparency?
Yes it does take account of sprite opacity, if the sprite is like invisible then the shadow won't display.
No, I mean if the sprite has some transparency, will the shadow reflect that?
Nope. Shadow only reflects the actual sprite. You can understand it like if you have an ice cream with background as transparent, only the ice cream will drop shadow.
Hi there,
I've noticed that Shadow doesn't show when I use the plugin Events_and_Movement_Core_VisuStella_MZ. Could you please look into this and let me know when it's been fixed?
Thanks!
This will be hard because VisuStella obfuscate their code so I can't look into theirs to know what actually happened. 😭
Oh, what a shame 😭
Since you've bought the plugin, I'll try downloading their plugin and see if any deobfuscate tool working with theirs.
Thank you 🤩
Hi, I tested it and it still works for me. Can you check if I used the right plugin?
have you tried it with VS events and movement core already? Im interested in this plugin! Thank you
I tried it. It still works for me so I don't know what happened to Mikochi's situation.
can u make it for MV please with AnimaX compatibility.
I'll try!
dang, i wish it's compatible with MV...
+1
I'll do that but it probably won't be soon. :( I'm using MZ so it's still my first priority.
Very interested in this. The effect looks better than the plugin I'm using and I just encountered a clash with my ABS system that put me back in the market!
Do you know if I make a sprite grow (specifically via the Hakuenstudio Character Manager plugin) will the shadow automatically grow with it? Are you aware of any conflicts with any other plugins? I'm curious also if it is compatible with Pheonix Kage Desu's AnimaX (which I'm also using) inside of ABS-Z.
Thanks!
There are hundreds of plugins out there so to make a plugin compatible with all of them, it requires a lot of work. This plugin clones the sprite of your event and filters it to be a shadow, so theoretically, it should work for all types of events. However, if you find it not compatible, you only need to tell me and I'll create a patch so both plugins work together.
Thanks for the reply. I purchased the plug-in and did run into what I assume is a conflict. I don't have Twitter to message you directly, but in a nutshell, it looks like Phoenix Kage Desu's ABS-Z and possibly the AnimaX plugins aren't compatible. I created a new project and put your plug-in there just to make sure I'm not a total idiot, and it's perfectly plug-and-play - and gorgeous, by the way. I really hope a patch can be made.
I also tested another plug I wasn't sure would work and found that HakuenStudio's Character Manager (where you can make an event shrink or grow) doesn't result in a larger or smaller shadow.
Thank you for purchasing! I'll analyze AnimaX, ABS-Z and HakuenStudio's plugin and make a patch. If you don't have a Twitter, you can message me via Discord: SangHendrix#3505
Will do, thanks so much!
I just wanted to leave this somewhere people might come across, but I'm stunned by not only the workmanship of this plugin but by how responsive Sang Hendrix is. He solved MULTIPLE compatibility issues in less than a few hours. I've never seen someone support and stand by their product like this. I won't hesitate to buy another plugin from this page because of how amazingly this was handled. 10/10 recommended!
Will this work independent of other lighting plugins, or would you anticipate conflicts?
This plugin creates shadows using events' own sprite so theoretically it shouldn't conflict with most light plugins. My project currently is using Shora Light with this plugin enabled and no crash or bug so far.
So I purchased it, but can not get it to work. I am unable to message you on twitter, it says you cant be messaged.
Oh, I didn't know about this. What's your Twitter account? I'll DM directly to you. Or if you have a Facebook account it'll even be better. Mine is https://facebook.com/hendrixguy
My Twitter is DMable now. Somehow that feature is off from my account.
I haven't seen your messages. Do you still want my support?
This is so cool! I really want to try it out in my own projects. :)
Do tell me if you find any bug or error. :D