News: What's coming in version 1.4.0


It's been nearly 3 weeks, and I want to share some news with you guys.

1. New plugin that is compatible with RPG Maker Action Combat: Display Fashion

This plugin displays equipment on your player character very easily. While the plugin has been released and you guys can try it now, in version 1.4.0 of Action Combat, there'll be some equipment sprites made for the player character (the naked guy). You can see the preview footage of Action Combat in this trailer. This plugin has been tested and it works with Action Combat perfectly.

2. What's coming in version 1.4.0

This major update will come with a lot of new features, including the most requested feature: 8-direction sprite support. To see all upcoming features, please visit the Work Board.

3. More tutorials incoming

Currently, there are 35~ tutorials available on the Manual blog page. My goal is to reach 100. If you have any suggestions, please join the Discord and share some or write them down below.  After releasing version 1.4.0, I'll write more tutorials

4. A new demo

I'm planning on making a new demo that demonstrate another type of game you can do with RPG Maker Action Combat plugin. This one will be free if you already got RPG Maker Action Combat. The genre of the demo will be Shoot 'em up.

Get RPG Maker Action Combat - RPG Maker MZ Plugin

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Comments

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(1 edit)

Hi , is there any way to use the collision box to trigger bigger sprites? If not can you please make me a plugin, I really want to buy , I've tried to recode but it didn't work out  :*

Hello, you want the green box when touch red box, it'll call something, correct? 

In the red box event, set it to parallel and call conditional branch: checkCollide(this._eventId, 'player')

That should do it.

(+1)

Thank you 1000x