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RPG Maker Action Combat - RPG Maker MZ Plugin

Create high quality ABS, action games right inside RPG Maker · By Sang Hendrix

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40
Topics

Recent updates

Ver 1.3.6 - Adjustments and bug fixes
In this small update, some adjustments have been made to the demo and the plugin, please see the changelog below. Adjusted the demo Skill Crystals to add the ri...
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Ver 1.3.5 - New features and Major Overhaul
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Another giant update for RPG Maker Action Combat is here, please see the trailer and read the changelog below to see what's been adjusted and implemented! This...
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Expansion Pack: Sorcerer is here!
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I'm excited to announce the first expansion pack for RPG Maker Action Combat ! This pack includes 10 additional premade skills for your project. Please check ou...
Introducing: "Sorcerer" - Spell Pack (Preview)
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A spell pack containing 10 spells is in the works. Watch the video below to see the first 4 spells. If you want a spell to be made, please submit your suggestio...
You can now add note to the Workboard!
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Found a bug or want a feature to be implemented? Now you can visit the workboard and add a note to it. Do note that bugs will be fixed but features I'll need to...
Ver 1.3.0 - The plugin just got richer in features!
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I'm incredibly excited to share with you all that the next update for RPG Maker Action Combat has arrived! Please check out the video to see the biggest feature...
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Want to see what I'm working on? Here's Work Board
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Here's where you can see all completed features and ongoing bugs fix, features to be implemented, etc. The board will be reset once a new version is released. h...
Ver 1.2.5 - Monster Capture map and 100 users!
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I'm excited to announce RPG Maker Action Combat has reached 100 unique users! Thank you all for your support so far 🙏🏻. Now, let's see what's new in this...
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40 topics · Next page
Topic
Last post
I noticed in some screenshots there are three slots available for quickly using spells assigned. Can having 4 readily av...
started by Sonicfx07 18 hours ago
3 replies
23 views
Hello! Just purchased this plugin - still trying to learn the ins and outs of it since there's a lot of different comman...
started by NikkiKaji 21 hours ago
2 replies
16 views
Would it be possible to recreate a Pokemon Rumble-style combat experience with this plugin? Basically you run through a...
started by SHROOMINTERACTIVE 33 days ago
11 replies
158 views
Will there be custom menus in the future? The default menu is too cheap.
started by tiankuistar 5 days ago
3 replies
56 views
Awesome plugin! this thing has insane functionality and versatility! First, i would like to ask about the tutorials. It...
started by CrystalCat36 9 days ago
3 replies
70 views
ok i promise this is a real bug/question and not me having <4 braincells like last time when i kill an enemy, it keeps b...
started by CrystalCat36 9 days ago
1 reply
48 views
Love this system so far it is incredible! As I was playing the demo the child/baby sprite got between me and a wall, tra...
started by Rozigo 13 days ago
1 reply
52 views
Does this support 8 Directions movement?
started by Fuzzyprime 14 days ago
4 replies
85 views
Hi, I purchase your RPGMaker Action Combat Plugin, it was awesome plugin and it working great, however I run into some i...
started by momofumi 19 days ago
8 replies
103 views
About version 1.3.0, not sure, but I think the key config is kind of bugged. I've disabled "dash" function in my game. S...
started by fizzlymike 24 days ago
3 replies
87 views
Hi: I really like your plugins and would like to purchase the bundle. Quick question, does your product work with VisuSt...
started by projectbbc 24 days ago
1 reply
104 views
Will the enemies have similar animation options as the player, like sword swinging, casting, and the like? Most of my en...
started by SirCumferance 26 days ago
2 replies
90 views
I need some help: how can I "attach" the swing sprite option for weapons? I don't want to use the prepared character she...
started by fizzlymike 27 days ago
4 replies
103 views
When the skill type has no skills, you can still set shortcut keys, but an error will be reported。
started by tiankuistar 27 days ago
5 replies
82 views
Dear Sang Hendrix, can we (and how) to disable the "dash" function?
started by fizzlymike 27 days ago
2 replies
59 views
This action engine is very easy to use, but the UI is still too simple. Will there be an online game-style UI that fully...
started by tiankuistar 27 days ago
2 replies
57 views
itch.io does not support Alipay or WeChat payment, and I am a Chinese student, so I cannot apply for foreign bank cards...
started by tiankuistar 32 days ago
2 replies
89 views
Great work. It's a bit overwhelming for me. Can you guide me how to make the player perform sword slash and cast into th...
started by noside28 32 days ago
1 reply
58 views
Honestly how difficult is it to implement this into a game vs just using the base mz combat system?
started by jakstylez 37 days ago
1 reply
110 views
Is posible to make sort of platfrom game? I mean some like simple mario u know jump on head enemy die and change form of...
started by MariushMariush 38 days ago
2 replies
105 views