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RPG Maker Action Combat - RPG Maker MZ Plugin

Create high quality ABS, action games right inside RPG Maker · By Sang Hendrix

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Recent updates

Devlog: A preview of Action Combat + Ultra Mode 7
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A preview of an upcoming patch so RPG Maker Action Combat work with Ultra Mode 7 plugin by Blizzard! My goal for this compatibility patch is for you not to need...
Version 1.4.5 is here with more news!
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It's time for another big update again and this update brings you the most changes to performance. Trailer and changelog below. New feature New Parameter: Chang...
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Video Tutorial: Make a whole basic action game
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This tutorial should cover all the basic foundations of an action game. With this knowledge, you'll be able to develop more complex games...
New games have been added to Users' Game
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2 new games have been added to page Users' Game . If you have a game made with RPG Maker Action Combat, do send me some footage via Discord . 🫡...
New Add-on released: Difficulty Scaling
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A new add-on for RPG Maker Action Combat has been released. This is the first add-on that brings a new feature to Action Combat plugin: Difficulty Scaling, whic...
4 new tutorials (very easy)
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How to change Player Hitbox How to make Player collides with Objects How to change Event Hitbox How to change collision area of events...
Under development: Idle Tower Defense (New demo)
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A new game demo project using RPG Maker Action Combat system is in development. This demo features an Idle Tower Defense game. It will be available for download...
Topic
Last post
This is honestly phenomenal. I'm still going through all the features and the capabilities that this creates and it's gi...
started by ssstra 63 days ago
1 reply
144 views
Is there a way to deactivate the Dot Movement system temporarily? Like if I have certain maps where I want to use grid-b...
started by Noah 70 days ago
3 replies
171 views
Hello, Does this have support for 8-directional attack sprites for the player/enemies? Thank you.
started by waqasahmi 78 days ago
4 replies
188 views
Hello! I was curious if this plugin can be used alongside the normal turn-based battle system, as there are several feat...
started by AriaEsther 79 days ago
1 reply
178 views
Is it possible to change the brown in color character skin for the avatar used during animations?
started by Sicilian_Creed 80 days ago
1 reply
125 views
I noticed in some screenshots there are three slots available for quickly using spells assigned. Can having 4 readily av...
started by Sonicfx07 81 days ago
3 replies
122 views
Hello! Just purchased this plugin - still trying to learn the ins and outs of it since there's a lot of different comman...
started by NikkiKaji 82 days ago
2 replies
78 views
Would it be possible to recreate a Pokemon Rumble-style combat experience with this plugin? Basically you run through a...
started by SHROOMINTERACTIVE Feb 25, 2025
11 replies
285 views
Will there be custom menus in the future? The default menu is too cheap.
started by tiankuistar 86 days ago
3 replies
125 views
Awesome plugin! this thing has insane functionality and versatility! First, i would like to ask about the tutorials. It...
started by CrystalCat36 90 days ago
3 replies
158 views
ok i promise this is a real bug/question and not me having <4 braincells like last time when i kill an enemy, it keeps b...
started by CrystalCat36 90 days ago
1 reply
89 views
Love this system so far it is incredible! As I was playing the demo the child/baby sprite got between me and a wall, tra...
started by Rozigo 94 days ago
1 reply
91 views
Does this support 8 Directions movement?
started by Fuzzyprime 95 days ago
4 replies
150 views
Hi, I purchase your RPGMaker Action Combat Plugin, it was awesome plugin and it working great, however I run into some i...
started by momofumi Mar 11, 2025
8 replies
168 views
About version 1.3.0, not sure, but I think the key config is kind of bugged. I've disabled "dash" function in my game. S...
started by fizzlymike Mar 05, 2025
3 replies
127 views
Hi: I really like your plugins and would like to purchase the bundle. Quick question, does your product work with VisuSt...
started by projectbbc Mar 06, 2025
1 reply
170 views
Will the enemies have similar animation options as the player, like sword swinging, casting, and the like? Most of my en...
started by SirCumferance Mar 03, 2025
2 replies
143 views
I need some help: how can I "attach" the swing sprite option for weapons? I don't want to use the prepared character she...
started by fizzlymike Mar 03, 2025
4 replies
179 views
When the skill type has no skills, you can still set shortcut keys, but an error will be reported。
started by tiankuistar Mar 03, 2025
5 replies
125 views
Dear Sang Hendrix, can we (and how) to disable the "dash" function?
started by fizzlymike Mar 02, 2025
2 replies
115 views