Version 1.4.0 has been released!
A huge update is here, and this one brings not only new features but also a lot of bug fixes and performance optimization! Please watch the trailer and read all the changes below.
New Features
- Hotbar: Added drag-and-drop snapping guidelines for easier customization.
- Animation Solution: Supports 8-directional movement and 8-directional sprite rendering.
- Movement Route Commands: All commands related to character turning now support full 8-directional rotation.
- Command: Spawn Event: Added "Player Direction" rotation option, aligning the spawned event with the player's direction.
- Command: Spawn Event: "Spawn in Front" now supports all 8 directions.
- Command: Dynamic Event: Added initial rotation option, including "Player" to align with the player's direction.
- Command: Dynamic Event: New toggle option to make the event follow a specified target.
- New Command: Time Freeze: Pauses in-game time.
- Conditional Branch: Added check for the player's current direction.
- Conditional Branch: Added check for the player's equipped armor (head, body, accessory, etc.).
- Script: New script to retrieve the player's current direction.
- Demo: Added new maps to showcase 8-directional movement, collision rectangle expansion, and more.
- Solo Player Menu: When using an item or skill that targets the user, it now applies immediately without opening the character selection window.
- Miss SFX: Added sound effect for missed attacks.
- Critical Rate: Adjusted critical hit damage multiplier.
Bug Fixes
- Animation Solution: Fixed issue where idle, move, and run animations failed to load when running the game in a browser.
- Hotbar Creator: Fixed issue where JSON file positions were unreadable in a browser.
- HUD: Fixed issue where JSON file positions were unreadable in a browser.
- "Whatever You’re Doing, Stop!" Command: No longer interferes with all events on the game map.
- Spawn Event: Fixed issue where events could spawn on impassable tiles despite being set as impassable.
- Command: Event Animation Effect: Fixed Bounce and Shake effects moving incorrectly with the screen.
- Debug 0 (Collision Rect): Fixed visual misalignment with the actual collision rectangle of events.
- Demo: Fixed enemy NPC attack behavior on maps. Enemies no longer attack defeated NPCs.
- Command: Delete Regular Event: Fixed issue where the tile under a deleted event remained impassable.
Adjustments
- Z-Index: Aligned the Z-index of swinging weapons to match the player's.
- Movement Route: MoveToClosest: Now supports targeting the "Player."
- Performance Optimization:
- Improved clickable event handling.
- Optimized block and wall interactions.
- Simplified <hp> bars to use solid color fills instead of gradients.
- Enhanced inViewport conditional branch performance.
- Removed: CheckRange condition branch cache feature due to gameplay bugs.
- Demo Adjustments:
- Added two new spells: Fire Dagger (8-directional) and Snowflake (8-directional).
- Improved visuals for HUD, Fire Disc, and Snowflake skills.
- Movement Route:
- turnToward, moveToPosition, and rotateTo no longer support cursor or right-stick inputs. Mouse or gamepad now handles these automatically.
- Command: Spawn Event: Removed cursor and right-stick support for rotation. Mouse or gamepad now handles this automatically.
- Hotbar: Changed JSON save file location to the js folder.
- Plugin Parameters: Reorganized for better clarity and usability.
Files
Hendrix RPG Maker Action Combat MZ (v1.4.0).zip 74 MB
21 days ago
Get RPG Maker Action Combat - RPG Maker MZ Plugin
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RPG Maker Action Combat - RPG Maker MZ Plugin
Create high quality ABS, action games right inside RPG Maker
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Genre | Action |
Tags | abs, active-combat-system, combat, plugin, RPG Maker, rpg-maker-abs, RPG Maker MZ |
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