Ver 1.0.3 - YEP_CoreMessage compatibility
[ver 1.0.3]
- Now the extraction will keep the same breakline if your message is multi-line.
- In additional to that, instead of using \n to breakline, you can simply breakline in Excel (or Goolge Spreadsheet or similar software).
Example.
Before: Today is a good day!\n Right, David?
Now: Today is a good day!
(breakline in CSV file) Right, David?
- Added support for YEP_MessageCore plugin.
- Minor bug fixes
Files
Hendrix Localization MV Demo (1.0.3).zip 53 MB
Jul 30, 2024
Hendrix_Localization.js (1.0.3) (MV/MZ) 47 kB
Jul 30, 2024
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Non-Destructive Localization - Plugin for RPG Maker MV/MZ
Auto generate translation file and translate your game without replacing your in-editor text
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Tags | auto, localization, non-destructive, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, translate |
More posts
- Ver 1.3.0 - Change languages via script calls4 days ago
- Ver 1.2.6 - Minor bug fixes21 days ago
- Ver 1.2.5 - Critical bug fixes24 days ago
- Ver 1.2.4 - Scroll Text fixes and other bugs fix26 days ago
- Ver 1.2.3 - Export Names (MZ) and a bunch of bug fix29 days ago
- Ver 1.2.0 - HUGE update!32 days ago
- Ver 1.1.0 - Change language at Scene Title39 days ago
- Ver 1.0.9 - Mobile bug fixes40 days ago
- Tutorial video #2 - How to localize Pictures52 days ago
- Tutorial video #1 - How to extract text for translation54 days ago
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