Ver 1.0.3 - YEP_CoreMessage compatibility
[ver 1.0.3]
- Now the extraction will keep the same breakline if your message is multi-line.
- In additional to that, instead of using \n to breakline, you can simply breakline in Excel (or Goolge Spreadsheet or similar software).
Example.
Before: Today is a good day!\n Right, David?
Now: Today is a good day!
(breakline in CSV file) Right, David?
- Added support for YEP_MessageCore plugin.
- Minor bug fixes
Files
Hendrix Localization MV Demo (1.0.3).zip 53 MB
Jul 30, 2024
Hendrix_Localization.js (1.0.3) (MV/MZ) 47 kB
Jul 30, 2024
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Non-Destructive Localization - Plugin for RPG Maker MV/MZ
Auto generate translation file and translate your game without replacing your in-editor text
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Tags | auto, localization, non-destructive, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, translate |
More posts
- Version 1.5.9 - Font Adjustment9 days ago
- How to add Language option to YEP Option Core plugin22 days ago
- Version 1.5.8 - Backend Improvement23 days ago
- Ver 1.5.7 - New feature: Extract Map Display Name80 days ago
- Ver 1.5.6 - New feature: Localize Game Title95 days ago
- Ver 1.5.5 - Bug fix to Name Column MZ97 days ago
- Ver 1.5.4 - Bug fix: Languages not load on scene bootMay 25, 2025
- Ver 1.5.3 - New feature: Localize Title Screen backgroundApr 28, 2025
- Ver 1.5.2 - States message now localizableApr 17, 2025
- Ver 1.5.1 - All message in database is now translatableApr 16, 2025
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