Ver 1.0.3 - YEP_CoreMessage compatibility
[ver 1.0.3]
- Now the extraction will keep the same breakline if your message is multi-line.
- In additional to that, instead of using \n to breakline, you can simply breakline in Excel (or Goolge Spreadsheet or similar software).
Example.
Before: Today is a good day!\n Right, David?
Now: Today is a good day!
(breakline in CSV file) Right, David?
- Added support for YEP_MessageCore plugin.
- Minor bug fixes
Files
Hendrix Localization MV Demo (1.0.3).zip 53 MB
Jul 30, 2024
Hendrix_Localization.js (1.0.3) (MV/MZ) 47 kB
Jul 30, 2024
Get Non-Destructive Localization - Plugin for RPG Maker MV/MZ
Buy Now$9.99 USD or more
Non-Destructive Localization - Plugin for RPG Maker MV/MZ
Auto generate translation file and translate your game without replacing your in-editor text
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Tags | auto, localization, non-destructive, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, translate |
More posts
- Ver 1.5.2 - States message now localizable1 day ago
- Ver 1.5.1 - All message in database is now translatable2 days ago
- Ver 1.5.0 - Turn-based %1 %2 stuff now translatable2 days ago
- Ver 1.4.9 - YEP Item Core compatibility8 days ago
- Ver 1.4.8 - Bug fix: Show Message in Turn Based Battle14 days ago
- Ver 1.4.7 - Fixed Show Text via script call didn't show28 days ago
- Ver 1.4.6 - System Messages extraction37 days ago
- Ver 1.4.5 - New feature: Extract Script Call72 days ago
- Ver 1.4.4 - New feature: Extract Play Movies86 days ago
- Ver 1.4.3 - New feature: Automatic separatorJan 08, 2025
Leave a comment
Log in with itch.io to leave a comment.