ver 1.0.6 - Greatly overhaul
In this version, the structure of the generated CSV file has been changed for a better UI and UX. A lot of features have also been implemented. Please see the changelog below.
- Extracting Database now also extracts messages from Troops.
- MV: More compatible with Yanfly_MessageCore and Galv_MessageSystem.
- A fix to [Garbage and Custom Lines] to always appear above custom lines.
- More optimization. No need to worry about long and huge CSV files now.
- Remove the System Text column so it looks less complicated.
- Added an option to turn off Partial Matching translation.
- Advance use: Added Excluded column for receiving special keywords
- Advance use: Special keywords from the parameter will be pushed to Excluded.
- Advance use: Added a secondary layer of translation. To trigger this, write words youwant to translation in both columns Excluded and Original.
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Non-Destructive Localization - Plugin for RPG Maker MV/MZ
Auto generate translation file and translate your game without replacing your in-editor text
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Tags | auto, localization, non-destructive, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, translate |
More posts
- Ver 1.5.6 - New feature: Localize Game Title3 days ago
- Ver 1.5.5 - Bug fix to Name Column MZ6 days ago
- Ver 1.5.4 - Bug fix: Languages not load on scene boot12 days ago
- Ver 1.5.3 - New feature: Localize Title Screen background39 days ago
- Ver 1.5.2 - States message now localizable50 days ago
- Ver 1.5.1 - All message in database is now translatable51 days ago
- Ver 1.5.0 - Turn-based %1 %2 stuff now translatable51 days ago
- Ver 1.4.9 - YEP Item Core compatibility57 days ago
- Ver 1.4.8 - Bug fix: Show Message in Turn Based Battle62 days ago
- Ver 1.4.7 - Fixed Show Text via script call didn't show76 days ago
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