Ver 1.0.7 - "Translate" Show Pictures command
In this update, you'll have an option to extract all Show Pictures command filename to the translation file.
You can change the name inside the translation file and it'll automatically make the Show Pictures command to display the rightful language picture.
Example:
With other plugins: You have to create a lot of conditional branches:
If language == "English"
> Show Pictures UI_English
>> else
>> If language == "Japanese"
> Show Pictures UI_Jp
With this plugin:
1. Automatically extract all Show Pictures command
2. Open CSV file (translation file) and write the name of translated picture filename.
Original Japanese
UI_English.png UI_Jp.png
In-editor: The original Show Picture command: UI_English will be left untouched
In-game: The game display UI_Jp (if language is Japanese) and UI_English (if language is English)
Get Non-Destructive Localization - Plugin for RPG Maker MV/MZ
Non-Destructive Localization - Plugin for RPG Maker MV/MZ
Auto generate translation file and translate your game without replacing your in-editor text
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Tags | auto, localization, non-destructive, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, translate |
More posts
- Version 1.5.9 - Font Adjustment13 days ago
- How to add Language option to YEP Option Core plugin25 days ago
- Version 1.5.8 - Backend Improvement26 days ago
- Ver 1.5.7 - New feature: Extract Map Display Name84 days ago
- Ver 1.5.6 - New feature: Localize Game Title98 days ago
- Ver 1.5.5 - Bug fix to Name Column MZMay 31, 2025
- Ver 1.5.4 - Bug fix: Languages not load on scene bootMay 25, 2025
- Ver 1.5.3 - New feature: Localize Title Screen backgroundApr 28, 2025
- Ver 1.5.2 - States message now localizableApr 17, 2025
- Ver 1.5.1 - All message in database is now translatableApr 16, 2025
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