Ver 1.0.7 - "Translate" Show Pictures command
In this update, you'll have an option to extract all Show Pictures command filename to the translation file.
You can change the name inside the translation file and it'll automatically make the Show Pictures command to display the rightful language picture.
Example:
With other plugins: You have to create a lot of conditional branches:
If language == "English"
> Show Pictures UI_English
>> else
>> If language == "Japanese"
> Show Pictures UI_Jp
With this plugin:
1. Automatically extract all Show Pictures command
2. Open CSV file (translation file) and write the name of translated picture filename.
Original Japanese
UI_English.png UI_Jp.png
In-editor: The original Show Picture command: UI_English will be left untouched
In-game: The game display UI_Jp (if language is Japanese) and UI_English (if language is English)
Get Non-Destructive Localization - Plugin for RPG Maker MV/MZ
Non-Destructive Localization - Plugin for RPG Maker MV/MZ
Auto generate translation file and translate your game without replacing your in-editor text
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Tags | auto, localization, non-destructive, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, translate |
More posts
- Ver 1.3.0 - Change languages via script calls2 days ago
- Ver 1.2.6 - Minor bug fixes18 days ago
- Ver 1.2.5 - Critical bug fixes21 days ago
- Ver 1.2.4 - Scroll Text fixes and other bugs fix24 days ago
- Ver 1.2.3 - Export Names (MZ) and a bunch of bug fix26 days ago
- Ver 1.2.0 - HUGE update!29 days ago
- Ver 1.1.0 - Change language at Scene Title37 days ago
- Ver 1.0.9 - Mobile bug fixes37 days ago
- Tutorial video #2 - How to localize Pictures50 days ago
- Tutorial video #1 - How to extract text for translation52 days ago
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