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RPG Maker Action Combat - RPG Maker MZ Plugin

Create high quality ABS, action games right inside RPG Maker · By Sang Hendrix

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55
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Recent updates

New Add-on released: Difficulty Scaling
2
A new add-on for RPG Maker Action Combat has been released. This is the first add-on that brings a new feature to Action Combat plugin: Difficulty Scaling, whic...
4 new tutorials (very easy)
7
How to change Player Hitbox How to make Player collides with Objects How to change Event Hitbox How to change collision area of events...
Under development: Idle Tower Defense (New demo)
4
A new game demo project using RPG Maker Action Combat system is in development. This demo features an Idle Tower Defense game. It will be available for download...
Version 1.4.2 has been released!
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This version comes with many adjustments to the demo and bug fixes. Demo Adjustment: New map: Coin move to Player Demo Adjustment : New map: Parrying System Dem...
1 file
3 new tutorials
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How to make an action game (for clueless people) Create a parrying system Make Coins automatically move to player...
Version 1.4.1 released with a new expansion!
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RPG Maker Action Combat Version 1.4.1 Released See the changes below. New Features Create Dynamic Event : X, Y position now supports <notetag> near: , allowing...
1 file
New tutorial: 8 Directional Movement
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This tutorial teaches how to set up 8-direction sprite display for gamePlayer in RPG Maker Action Combat (version 1.4.0+), enabling smooth diagonal movement vis...
Version 1.4.0 has been released!
11
A huge update is here, and this one brings not only new features but also a lot of bug fixes and performance optimization! Please watch the trailer and read all...
1 file
55 topics · Previous page · First page
Topic
Last post
Hi I wanna buy this plugin looks amazing but is posible u can make Star Ocean battle system i really love it or maybe in...
started by MariushMariush Feb 16, 2025
2 replies
112 views
I used Event Collisions = false to try making Event A collide with Event B, but the collision still triggers. Additional...
started by z22877248 Feb 16, 2025
1 reply
88 views
I wonder if you made the actor sprites in the HERO folder using a separate program or if you dotted them yourself. I don...
started by steam.jhpark Feb 10, 2025
1 reply
163 views
I'm super excited about the complex combat ally system this system supports. I came across another post where someone wa...
started by juewang Feb 01, 2025
1 reply
195 views
Do you have any plans for making a defence / parry system?
started by blanco777 Feb 01, 2025
2 replies
126 views
Hi there! Absolutely Wonderful plugin. I was struggling to figure out if it’s possible to implement this is in the cur...
started by shyufo Jan 30, 2025
4 replies
214 views
Is there or will there ever be capability to switch to Action Combat for phases of a game? I was thinking this system wo...
started by zimxero Jan 31, 2025
3 replies
112 views
Hello, In terms of performance, is it possible to pull off a Vampire Survivors type of game? Meaning a very large amount...
started by Parodos Jan 30, 2025
1 reply
132 views
Will there be the ability to push, pull, pick up/throw objects? Or other such puzzle elements like hitting buttons with...
started by Rozigo Jan 28, 2025
1 reply
149 views
I'm so hyped on this I swear, it looks soo awesome!
started by fizzlymike Jan 27, 2025
2 replies
85 views
I see it talks about a price but how much will it be?
started by Athmon Jan 25, 2025
2 replies
156 views
Is there yet a release date for the demo and plugin?
started by GumihoFantasy Jan 15, 2025
2 replies
143 views
Any chance this plugin would be compatible with RPG Maker MV as well as MZ? I'd love to have something expansive as this...
started by Xero-J Dec 30, 2024
2 replies
178 views
Your plugins are always very creative and cool! I've been going back and forth on what kind of battle system I want in m...
started by rhaw757 Dec 20, 2024
1 reply
301 views
Can you explain more regarding "smart team party members" can the party members be setup to auto fight / move on their o...
started by rafman Dec 16, 2024
2 replies
139 views