Ver 1.3.7 - Web/Mobile bug fix
Feature idle walk run detection now use manifest.json when your game run on web/mobile environments. Remember to turn on Preload, put your character folder in there and run once in desktop first for the plugin to automatically generate manifest.json in root folder.
Files
Hendrix_Animation_Solution_v1.3.7.zip 21 kB
Mar 30, 2025
Get RPG Maker Animation Solution - RPG Maker MZ Plugin
RPG Maker Animation Solution - RPG Maker MZ Plugin
All essential sprite/animation features packed into one plugin
| Status | Released |
| Category | Tool |
| Author | Sang Hendrix |
| Tags | Animation, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, sequences, spritesheet |
More posts
- Version 2.0.5 - Fixed an issue with "!"21 days ago
- Version 2.0.4 - Rotation Improvement23 days ago
- Version 2.0.3 - New feature: Custom animation speed and more31 days ago
- Version 2.0.2 - Remove VFX bug fix38 days ago
- Version 2.0.1 - Critical Bug Fix39 days ago
- Version 2.0.0 - Massive Overhaul and VFX Designer!41 days ago
- Version 1.5.6 - Bug fix and adjustment55 days ago
- Version 1.5.5 - New Scale In effects56 days ago
- Version 1.5.4c - An adjustment to events67 days ago
- Version 1.5.4b - Dot Move compatibility70 days ago

Comments
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HI, I have a problem when I deploy the web version the plugin works, except for the Walk and Run animations. (I have the manifest.json in the root folder.)
I have the character sprites in a separate subfolder and preloaded them, but it is stuck on idle.
Other animations work fine.
Hi, make sure you have all the files in the same folder. If issues still occur, please join the Discord and send me some images there. This feature works for other users so I'll need more info to help you fix on your side.
Ty, I tried it with and without subfolders but it's still missing something.
I joined the discord and attached some images with my question.