This update brings you 2 new features. Check current player's direction: Use conditional branch checkDirection('player', direction number) to check if player is...
In earlier versions, idle animations used the Step Animation method, which was problematic because it could be enabled or disabled via default RPG Maker command...
A big update is here, and in this one, 8 directional movement and sprites for player are finally supported! The step to enable 8 sprite is also very simple. Sim...
Feature idle walk run detection now use manifest.json when your game run on web/mobile environments. Remember to turn on Preload, put your character folder in t...
If you use Movement Route to Player, controlling the player move somewhere, the player graphic will stick to frame 1 of his spritesheet. Well this update fixed...