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RPG Maker Animation Solution - RPG Maker MZ Plugin

Easily display animations and bring your characters' actions to life! 路 By Sang Hendrix

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Topics

Recent updates

Version 1.5.4 - New Feature: Single Row Spritesheet
6
This version introduces a major feature: support for single-row spritesheets. If you've used RPG Maker for a while, you'll know just how essential and time-savi...
1 file
Version 1.5.3b - New features
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7
New feature: An option to loop animations forever by writing "infinite" to Loop parameter New feature : An option to play only from a specific range when playin...
1 file
Version 1.5.3a - Running bug fix
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Fixed an issue where holding shift without moving increase frame speed for player...
1 file
Version 1.5.3 - New features and adjustment
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This version brings you: New feature: 8 direction sprite support for events and followers New feature: Frame speed modifier for player: Idle, Walk, Run Adjustme...
1 file
Version 1.5.2 - Stick Mode adjustment
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Position calculations for stick mode have been simplified to match non-stick mode. Both modes now account for sprite offset, which improves the accuracy of the...
1 file
Version 1.5.1 - Rotation bug fix and Performance improved
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This version simplifies auto rotation, eliminates some complicated code, which help improves performance. Auto rotation is a feature from RPG Maker Action Comba...
1 file
Tutorials for the plugin has been added
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A text tutorial and a new video tutorial have been added to the page. The text tutorial covers all tutorials for every feature of the plugin; read it here: http...
Topic
Last post
I'm sure I'm missing something obvious but this comes up whenever the player character approaches even simple events wit...
started by Green Rivers 3 days ago
5 replies
25 views
Only the idle frame is recognised. filenames below: $bluesoldier_Idle_f1 $bluesoldier_Run_f4 $bluesoldier_Walk_f4 the sp...
started by Dark_Ansem 14 days ago
5 replies
57 views
For whatever reason my sprite tends to blink (disappear) for 1 frame while switching between different sprite sheets (Id...
started by Leo Oniki 27 days ago
4 replies
71 views
Hello, I鈥檓 using your Hendrix Action/Animation System in a project and ran into two important issues. I wrote my own f...
started by SirLovealot 41 days ago
4 replies
108 views
Hi, sorry I have a probably silly question. I can't seem to get the animations to display on spawned events (using the t...
started by Technoticatoo 49 days ago
2 replies
59 views
I know this is very very simple and I should probably be able to figure this out on my own. I was looking at the wind an...
started by noznorohc 65 days ago
4 replies
69 views
Hi there, is it possible to just use the Animation functions (especially Animation Z layer/position) and turn off everyt...
started by Rinober 65 days ago
4 replies
59 views
Hi! Love this setup - Would it be possible to get a similar animation solution for MZ's regular sideview battle system...
started by HeyItsNeo 88 days ago
1 reply
92 views
I'm thinking of getting this plugin to allow me to make characters have 6 frame walk/run cycles, not just the player cha...
started by coco_adventurer Apr 15, 2025
2 replies
216 views
Hello, I bought this plugin together with the combat system plugin. I am currently actively studying it and I am absolut...
started by Wraitany Mar 26, 2025
2 replies
193 views
Using the itch installer leads to errors when loading up, says that somehow using the new plugin leads to this.
started by Dark_Ansem Feb 06, 2025
4 replies
199 views
I was so happy until I saw is just for MZ, usually my projects are in MV.. Are there plans to make a MV version?
started by GumihoFantasy Jan 21, 2025
1 reply
148 views
I love the plugin, but... Would it be possible to alter it in a way that it can read separate frames beginning with 0 in...
started by Noah Dec 15, 2024
7 replies
220 views
I use Alpha ABS Z by kage desu. Is this compatible with animax? Or field skills (from skills tab database?) maybe even i...
started by ianov Nov 30, 2024
1 reply
247 views