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RPG Maker Animation Solution - RPG Maker MZ Plugin

Easily display animations and bring your characters' actions to life! · By Sang Hendrix

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Topics

Recent updates

Version 1.5.2 - Stick Mode adjustment
5
Position calculations for stick mode have been simplified to match non-stick mode. Both modes now account for sprite offset, which improves the accuracy of the...
1 file
Version 1.5.1 - Rotation bug fix and Performance improved
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This version simplifies auto rotation, eliminates some complicated code, which help improves performance. Auto rotation is a feature from RPG Maker Action Comba...
1 file
Tutorials for the plugin has been added
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A text tutorial and a new video tutorial have been added to the page. The text tutorial covers all tutorials for every feature of the plugin; read it here: http...
Version 1.5.0 - New feature: Idle/Walk/Run for Events!
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This update brings you the feature you all have been requesting for months: Idle/Walk/Run support for events. The usage is just as simple as how it is for gameP...
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Ver 1.4.5 - New feature: New target to display animation on
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In this ver, you can target multiple with events with a certain <notetag> to display animation on them...
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Ver 1.4.4 - Bug fix: Hue
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Hue now doesn't share filter across all events. Each event will have their own Hue value...
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Ver 1.4.3 - 2 new features
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This update brings you 2 new features. Check current player's direction: Use conditional branch checkDirection('player', direction number) to check if player is...
1 file
Topic
Last post
Hi, sorry I have a probably silly question. I can't seem to get the animations to display on spawned events (using the t...
started by Technoticatoo 6 days ago
2 replies
23 views
I know this is very very simple and I should probably be able to figure this out on my own. I was looking at the wind an...
started by noznorohc 23 days ago
4 replies
41 views
Hi there, is it possible to just use the Animation functions (especially Animation Z layer/position) and turn off everyt...
started by Rinober 23 days ago
4 replies
34 views
Hi! Love this setup - Would it be possible to get a similar animation solution for MZ's regular sideview battle system...
started by HeyItsNeo 46 days ago
1 reply
69 views
I'm thinking of getting this plugin to allow me to make characters have 6 frame walk/run cycles, not just the player cha...
started by coco_adventurer Apr 15, 2025
2 replies
194 views
Hello, I bought this plugin together with the combat system plugin. I am currently actively studying it and I am absolut...
started by Wraitany Mar 26, 2025
2 replies
179 views
Using the itch installer leads to errors when loading up, says that somehow using the new plugin leads to this.
started by Dark_Ansem Feb 06, 2025
4 replies
183 views
I was so happy until I saw is just for MZ, usually my projects are in MV.. Are there plans to make a MV version?
started by GumihoFantasy Jan 21, 2025
1 reply
140 views
I love the plugin, but... Would it be possible to alter it in a way that it can read separate frames beginning with 0 in...
started by Noah Dec 15, 2024
7 replies
196 views
I use Alpha ABS Z by kage desu. Is this compatible with animax? Or field skills (from skills tab database?) maybe even i...
started by ianov Nov 30, 2024
1 reply
231 views