Ver 1.2.2 - Friendly adjustment
This is an adjustment that will make your experience easier, but be caution when updating to this version because you might need to change stuff in your project if you've already used the older versions.
1. Instead of using this.toFrame and this.playFrames, you can now also use toFrame and playFrames (without this.)
2. (be cautious with this change)
Before, to play a 6 frames spritesheet, you'll use playFrames(0, 5, x), which doesn't really reflect what you actually see as you have to minus 1. Now, it'll reflect what you actually see, meaning you'll use playFrames(1,6, x). toFrame is also updated.
Files
Hendrix_Animation_Solution_v1.2.2.zip 14 kB
Jan 18, 2025
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RPG Maker Animation Solution - RPG Maker MZ Plugin
Easily display animations and bring your characters' actions to life!
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Tags | Animation, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, sequences, spritesheet |
More posts
- Version 1.5.2 - Stick Mode adjustment13 days ago
- Version 1.5.1 - Rotation bug fix and Performance improved22 days ago
- Tutorials for the plugin has been added25 days ago
- Version 1.5.0 - New feature: Idle/Walk/Run for Events!45 days ago
- Ver 1.4.5 - New feature: New target to display animation on91 days ago
- Ver 1.4.4 - Bug fix: Hue94 days ago
- Ver 1.4.3 - 2 new featuresMay 02, 2025
- Ver 1.4.2 - Improved Idle AnimationApr 24, 2025
- Ver 1.4.1 - Step Animation bug fixApr 23, 2025
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