Ver 1.2.2 - Friendly adjustment
This is an adjustment that will make your experience easier, but be caution when updating to this version because you might need to change stuff in your project if you've already used the older versions.
1. Instead of using this.toFrame and this.playFrames, you can now also use toFrame and playFrames (without this.)
2. (be cautious with this change)
Before, to play a 6 frames spritesheet, you'll use playFrames(0, 5, x), which doesn't really reflect what you actually see as you have to minus 1. Now, it'll reflect what you actually see, meaning you'll use playFrames(1,6, x). toFrame is also updated.
Files
Hendrix_Animation_Solution_v1.2.2.zip 14 kB
Jan 18, 2025
Get RPG Maker Animation Solution - RPG Maker MZ Plugin
Buy Now$14.99 USD or more
RPG Maker Animation Solution - RPG Maker MZ Plugin
All essential sprite/animation features packed into one plugin
| Status | Released |
| Category | Tool |
| Author | Sang Hendrix |
| Tags | Animation, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, sequences, spritesheet |
More posts
- Version 2.0.3 - New feature: Custom animation speed and more5 days ago
- Version 2.0.2 - Remove VFX bug fix12 days ago
- Version 2.0.1 - Critical Bug Fix13 days ago
- Version 2.0.0 - Massive Overhaul and VFX Designer!16 days ago
- Version 1.5.6 - Bug fix and adjustment29 days ago
- Version 1.5.5 - New Scale In effects30 days ago
- Version 1.5.4c - An adjustment to events41 days ago
- Version 1.5.4b - Dot Move compatibility44 days ago
- Version 1.5.4a - An adjustment to Follower47 days ago
- Version 1.5.4 - New Feature: Single Row Spritesheet52 days ago

Leave a comment
Log in with itch.io to leave a comment.