Ver 1.2.5 - Better Idle, Walk and Run!
Previously, you had to manually assign specific images to the Idle and Walk parameters, which made the plugin less flexible. If you switched your player graphic to something different from those predefined files, the plugin wouldn’t properly manage the idle and walk states.
With this updated version, all you need to do is prepare your graphical files and name them with terms like "Idle" or "Walk," and the plugin will automatically recognize and apply them. Even better, you can customize the keywords to suit your needs—use alternatives like "Idle," "Moving," or "Standing," "Running," and so on, for greater flexibility.
Changelog:
- The thing above
- Running Animation support
- Character Animation feature will be enabled by default, no longer need to assign it to a switch.
Files
Hendrix_Animation_Solution.js (1.2.5) 73 kB
2 days ago
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RPG Maker Animation Solution - RPG Maker MZ Plugin
Easily display animations and bring your characters' actions to life!
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Tags | Animation, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, sequences, spritesheet |
More posts
- Ver 1.2.8 - Bug fix5 hours ago
- Ver 1.2.7 - Idle Walk Run improvement21 hours ago
- Ver 1.2.6 - Frame keyword adjustment1 day ago
- Ver 1.2.3 - Massive bug fix and new demo28 days ago
- Ver 1.2.2 - Friendly adjustment49 days ago
- Ver 1.2.0 - Preload assets, memory analysis and more60 days ago
- Ver 1.1.1 - New feature and adjustment62 days ago
- Ver 1.1.0 - New feature: Walk and Idle support for player!76 days ago
- Ver 1.0.6 - New feature: Play animation in reverse78 days ago
Comments
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Wait...what? 1.2.5? from 1.3.0? It downgraded? And thank you for the running animation! <3
1.3.0 is RPG Maker Action Combat. 1.2.5 is the Animation Solution alone. You can download this one and overwrite with the one in Action Combat to update it. :)
Oooooh, I see, so sorry, now I understand!