Ver 1.2.6 - Frame keyword adjustment
By default you have to name your file with keyword fx to identify the number of frames. e.g. $something_f8.png (8 frames). This can lead to some conflict if you name your file $Stuff1.png. With ver 1.2.6, you can now adjust the keyword. It can be @8 or *8, etc.
Files
Hendrix_Animation_Solution.js (1.2.6) 73 kB
2 days ago
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RPG Maker Animation Solution - RPG Maker MZ Plugin
Easily display animations and bring your characters' actions to life!
Status | Released |
Category | Tool |
Author | Sang Hendrix |
Tags | Animation, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ, sequences, spritesheet |
More posts
- Ver 1.2.8 - Bug fix18 hours ago
- Ver 1.2.7 - Idle Walk Run improvement1 day ago
- Ver 1.2.5 - Better Idle, Walk and Run!3 days ago
- Ver 1.2.3 - Massive bug fix and new demo29 days ago
- Ver 1.2.2 - Friendly adjustment50 days ago
- Ver 1.2.0 - Preload assets, memory analysis and more60 days ago
- Ver 1.1.1 - New feature and adjustment62 days ago
- Ver 1.1.0 - New feature: Walk and Idle support for player!77 days ago
- Ver 1.0.6 - New feature: Play animation in reverse78 days ago
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